Right into my soup, KERPLOP!
We may be getting haste/crit on Rip and Rake after all.
Most hots and dots, including druid ones, will benefit from haste and crit. The exceptions are things like Deep Wounds and Ignite, which are already tied to crit.
This might just apply to Resto and Balance. I could understand if it did - it could EASILY make haste into our super-stat in the next expansion, if it not only affected autoattack, energy regen, and OOC, but rip and rake ticks as well. That would be rather disgusting actually.
I really must state / That I usually hate
Lentil soup, but I ate / Every drop!
On the subject of cats keeping combo points on dead targets for the purpose of refreshing Roar, like Rogues will be able to to refresh S&D:
It will most likely apply to cats as well.
I don't normally get TOO bent-out-of-shape over perceived "unfairness" towards ferals, but in this case, all I can say is: "It damn well better". This was as I expected in my post yesterday though.
Delicious delicious / (A bit like plaster)
Interesting tidbit:
It won't be super low level, but we might switch the levels at which you get cat and bear.
This would be a win for the 10-20 grind, for sure. It'd be zomgawesome, actually.
BUT, it would suck for running Ragefire Chasm/Deadmines/Wailing Caverns - not having bear form until 20 would lock us into DPSing, when Warriors (who get Defensive Stance at 10) and Paladins (Righteous Fury at 16) can start queuing as tanks pretty much as soon as they hit the level requirement. They don't need to train mail armour or shields, and their bonus threat abilities are right there, not tied to an entire form. I see them perhaps dropping bear to 16 to match paladins in that case.
On that note, we'd better get a cat form quest if they swap the levels. It'd be weird to train cat at 10 and then have to do a quest for bear later.
Of course that means they'll just drop the bear form quest...
But so delicious, goodness sake
Finally, something substantial on feral DPS:
The recent Mangle change is a good example. Other candidates include letting Rake last longer, changing Mangle's damage such that it's not such a gigantic dps loss not to Shred, and / or changing the bonus of Savage Roar so that it's not such a crippling dps loss if it falls off. Using Savage Roar after a target with cps on it has died will help too.
We still want the John Madden crowd to be able to try and maximize their dps. We just want players not playing at that level to not be so far behind (though behind is fine).
So basically, we might be getting 2T9 or 2T8 baseline (and I really enjoyed both of those set bonuses - 2T9 more when it aligned mangle and rake so you always hit them back-to-back, but whatever). I'm also pleased that I predicted his savage roar comment in yesterday's post. Maybe GC reads my blog? Haha riiiight.
Changing mangle's damage though - not going to work. I'm repeating myself here, but the recent glyph change that leaves them 500 DPS shy of a full JOHN FUCKING MADDEN druid is plenty - much more than that, and there just won't be enough incentive to use shred. It HAS to do more damage to make up for requiring TWO debuffs AND position. The PVE differential is fine as is - PVP, the problem can be alleviated in other ways. One suggestion on the forums I really liked was just having Berserk remove the positional requirement of Shred while it's up, providing the requisite burst damage even when your target has its back to a wall or ledge.
I could have eaten a lentil-soup lake
So that was all the extra Cat cat info that GC came out with in between dodging molotov cocktails lobbed by crying trees. I feel kind of a little gypped that resto almost completely monopolized the conversation, with barely any follow-ups for feral and basically nothing but one comment on Eclipse for poor Balance. No confirmation on haste/crit affecting bleeds, no word on better target-switching except for the expected combo point change, but at least he acknowledges that they're trying to keep the JFM ferals happy as well as the casuals.
It's amazing the difference / A bit of sky can make
In sum..
Hm. He'll probably have to clarify it later, but you could read GC's comment about "switching the levels for bear and cat form" not as "you get cat at 10 and bear at 20", but "changing the levels" - meaning they could do bear at 6 and cat at 10, or something like that. *shrug*
ReplyDeleteI'd be shocked if cat bleeds weren't included in the haste/crit for DOTs thing, since GC bothered to respond to the issue in the druid thread. He specifically said "most HOTs and DOTs, including druid ones" and then indicated the exceptions were the ones that were already tied to crits like Ignite and Deep Wounds.
This might be a bit wordy and convoluted, but hopefully it makes sense.
Deep Wounds being a bleed effect from a physical DPS class, that's specifically tied to crit already, it just makes sense that if other bleeds were an exception, he wouldn't have listed Deep Wounds as one solely because it was tied to crit. He'd have said something like "DOTs that are tied to crit like Ignite, or bleeds".
Of course, it's never safe to assume 100%, but since he's addressed "druid DOTs" with his comment, it seems like he would have clarified if they don't mean all druid DOTs.
Maybe a new Deep Wounds type bleed effect is going to be dropped into the feral tree somewhere, or used as a set bonus in the future, and that's why he didn't just say "including all druid DOTs"... or maybe it was just so we wouldn't complain that the balance 4pc T10 bonus doesn't get the haste/crit benefit. ;)
I fuckin' love lentil soup.
ReplyDeletePfft, why would anyone read YOUR blog? I mean, you ARE a doodoo-head after all.
ReplyDeleteDemon! It's Ailuro. I can't post on the forums and can't find any other way to contact you, but best of luck getting everything straightened out quickly so you can spit out more maths for us! <3
ReplyDeletelove the shel silverstein references...one of my favorite poets
ReplyDeleteAny luck getting wowhead item links to be hoveroverable on blogspot? I'm in the proccess of working up some feral goodness.
ReplyDeleteYeah, I have a mouseover wowhead item in my Hunter Loot post. It's pretty simple. Wowhead has instructions.
ReplyDeleteIn the post edit box, click over to "Edit HTML". Enter the following line anywhere in the post (at the top is customary):
<script src="http://www.wowhead.com/widgets/power.js" type="text/javascript">
</script>
Then simply do a standard link to items anywhere you like, and it should automagically work.